Studio Note 01 · Commissioned Work

From a subscriber gift to a wider space-age journey

Commissioned Work

Cool Toys Trend invited Jan Woźnica to create a second space-themed scene for a subscriber gift. His later LEGO Ideas journey was independent - and is described that way here.

Four-panel space-themed brick artwork photographed by Cool Toys Trend

Pictured above: LEGO Ideas 21340, photographed for our review. Our commission was the earlier subscriber-gift scene, not the official LEGO set.

In 2021, Cool Toys Trend invited Polish fan designer Jan Woźnica to create a second space-themed scene, “Intergalactic Road Trips,” for our annual subscriber gift. It was a small commission with a clear editorial purpose: give readers a physical piece of the visual world inside the magazine.

One invitation, one additional scene

The starting point was not a request for an official product. Cool Toys Trend invited Jan to extend his space-themed visual language with an additional scene that could live as a buildable subscriber gift. The collaboration connected a creator, a publication and a physical object.

That distinction matters. Our role was the invitation and the subscriber-gift context. The creative work belonged to Jan, and the later development of his wider idea followed its own path.

The wider LEGO Ideas journey came later

Jan later developed and submitted a broader three-piece concept to LEGO Ideas in November 2021. According to LEGO Ideas, the project reached 10,000 supporters in less than three months and was eventually developed into LEGO Ideas 21340 Tales of the Space Age, released in May 2023.

Role boundary: Cool Toys Trend did not submit, approve or produce LEGO Ideas 21340. Our documented role was the earlier invitation to create a second scene for a subscriber gift. Jan's later submission and the official product process were independent.

Why this story matters to a custom project

A strong collaboration is not simply “find a designer and request a model.” It begins with recognising an existing visual language, defining the right creative role and giving the finished work a context people understand.

For a brand, university or cultural institution, that can mean selecting a creator whose way of seeing already fits the story, then building the product, packaging and editorial explanation around the same idea.

From context to product

Build a project with a story people can understand and keep.